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crosire
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d3d8to9
A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.
BSD 2-Clause "Simplified" License
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A.I.M., Механоиды main menu not drawn
#189
lukasva77
opened
2 weeks ago
0
Setup SWVP toggle for mixed mode devices
#188
WinterSnowfall
closed
3 weeks ago
1
Fix some char* assignment compiler warnings
#187
WinterSnowfall
closed
1 month ago
4
Validate state block calls during state recording
#186
WinterSnowfall
closed
1 month ago
2
Clear existing rect/volume content on surface/volume locks
#185
WinterSnowfall
closed
1 month ago
0
Add D3DFMT_UNKNOWN checks on object creation
#184
WinterSnowfall
closed
1 month ago
3
Set the correct value of 0.0f for D3DRS_POINTSIZE_MIN
#183
WinterSnowfall
closed
1 month ago
2
Stub ValidatePixelShader, ValidateVertexShader and DebugSetMute
#182
WinterSnowfall
closed
1 month ago
5
Reference count fix for Shaders and StateBlocks to prevent a crash when exiting games
#181
elishacloud
closed
1 month ago
9
Validate depth formats on use with CopyRects
#180
WinterSnowfall
closed
1 month ago
0
Implement Direct3DDevice8::GetInfo
#179
WinterSnowfall
closed
1 month ago
1
Is this the plugin that came with the Project 64?
#178
Philgamerk98
closed
2 months ago
5
Remove CreateImageSurface R8G8B8 swap with X8R8G8B
#177
WinterSnowfall
closed
2 months ago
2
Track and release state blocks on device release
#176
WinterSnowfall
closed
2 months ago
1
Fix resource leak and prevent pure device creation
#175
elishacloud
closed
2 months ago
6
Take viewport X & Y coordinates into account during validation
#174
WinterSnowfall
closed
2 months ago
0
Return D3D_OK for Set/GetRenderState calls with D3DRS_ZVISIBLE
#173
WinterSnowfall
closed
2 months ago
1
GTA3 on WinXP (SP3): .exe launch error
#172
Balrogg112
closed
2 months ago
1
Create dll d3d8 vgvoodoo 2 for use with reshade
#171
AngelDavil88
closed
3 months ago
1
Add support for D3DTEXF_FLATCUBIC and D3DTEXF_GAUSSIANCUBIC
#170
elishacloud
closed
7 months ago
8
Failed to Load d3dx9_43.dll
#169
ElG7dod
closed
7 months ago
13
Fix memory leak with assembly buffer
#168
elishacloud
closed
8 months ago
3
Generals Zero Hour - Many Issues and 1 Bug
#167
Abu-Haddad
opened
10 months ago
1
Fixing 3dwinxp screensaver working experience
#166
wyf180
opened
1 year ago
0
[Suggestion] The Bard's Tale (2005) - Solve the slowness of some parts...
#165
SilentMRG
closed
7 months ago
1
NVCP multi sampling anti-aliasing doesn't work. I tried everything. Metin2 is the game.
#164
ghost
closed
11 months ago
1
uhh
#163
Sonkinator1991
closed
1 year ago
0
Fellowship of the Ring black screen on startup/uncapped frame rate
#162
Chip-Biscuit
closed
1 year ago
1
Revert the call to ReleaseShaders in Device::Reset.
#161
nv-ajaus
closed
1 year ago
0
v1.11.1 - Max Payne - Loading Screen Errors / Missing Sounds
#160
shoober420
closed
1 year ago
0
Latest update crashes Silent Hill 2 in SetVertexShader()
#159
elishacloud
closed
1 year ago
4
Shader lifetime improvement
#158
nv-ajaus
closed
1 year ago
0
Problems with character models. Pangya
#157
lotexiu
opened
1 year ago
0
Revert part of the ZBIAS value fix
#156
elishacloud
closed
1 year ago
1
D3D8.1 Pixel and Vertex Shader Lifetimes Seem To Be Incorrect
#155
nv-ajaus
closed
1 year ago
1
Fix ZBIAS value
#154
elishacloud
closed
1 year ago
3
Rome Total War - Campaign Map Texture Issue
#153
kadaj29
opened
1 year ago
6
C:\Microsoft\Cpp\Default\props not found
#152
your-acc
closed
1 year ago
1
Ballistics (2001) - Junk polygons in menus
#151
bonkmaykrQ
opened
1 year ago
0
Fix how `Theta` spot light works
#150
elishacloud
closed
1 year ago
0
Consider recommending D3DX from NuGet instead of an old DirectX SDK
#149
CookiePLMonster
closed
1 year ago
3
Consider collaborating with the d8vk project?
#148
LethalManBoob
opened
1 year ago
1
.
#147
Mystyle-48
closed
2 years ago
0
Max Payne - WS Fix not working
#146
Beats24-7
closed
2 years ago
3
[Crash] Pro Evolution Soccer 3
#145
brad86m
opened
2 years ago
2
Mafia The City Lost Heaven
#144
Dantec116
closed
2 years ago
2
Add an additional disclaimer to README regarding DirectX 8 differences on the new Windows versions, GPU drivers, etc.
#143
HerMajestyDrMona
closed
2 years ago
11
Dear Crosire!Please help with Correcting/Remove night pixelshader effect of Operation Flashpoint 1.96
#142
NATO2000
opened
2 years ago
53
How to use d3d8to9 with Gentool ?
#141
ds205
closed
2 years ago
5
Popup message upon starting the game
#140
Riccardoman
closed
2 years ago
2
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