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crosire
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d3d8to9
A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.
BSD 2-Clause "Simplified" License
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Question about use
#139
Aenge
closed
2 years ago
4
crazyfrog racer 2
#138
midtown96
opened
2 years ago
0
Direct3D 7 to 9 wrapper
#137
Kappa971
closed
2 years ago
1
Max Payne 2 crash
#136
xDShot
closed
2 years ago
17
Cricket 07 crashing at startup
#135
retrobone
opened
2 years ago
2
RESHADE 3.0.8 ISSUE
#134
plumbaleena2
closed
2 years ago
1
Problem with game freeze after ALT+TAB
#133
HerMajestyDrMona
closed
3 years ago
1
Forcing vsync through nvidia CP doesnt work with this d3d8.dll.
#132
RandalMcdaniels
closed
3 years ago
1
Display distortion - Theseus: Return of The Hero
#131
Skibicki
opened
3 years ago
0
Add GitHub Actions CI
#130
Margen67
closed
3 years ago
1
Flashes of white and black (Star Wars: Republic Commando)
#129
Abro61209
closed
1 month ago
0
Max Payne FPS drops
#128
karaarda
opened
3 years ago
1
Feature request: configurable anti-aliasing
#127
Akira13641
closed
3 years ago
2
Thief Deadly Shadow game and loading error with d3d8
#126
fl82
opened
3 years ago
7
Use D3D9 private data instead of AddressLookupTable
#125
CookiePLMonster
closed
8 months ago
9
Fix broken layout of virtual function tables when building with MinGW
#124
rafalh
closed
3 years ago
7
Crosire main
#123
elishacloud
closed
3 years ago
1
Fix missing dll export and missing rc file inclusion in CMake build
#122
rafalh
closed
3 years ago
0
Add CMake build tool support
#121
rafalh
closed
3 years ago
0
Fix compilation under MinGW-w64
#120
rafalh
closed
3 years ago
1
Tony Hawk's Pro Skater 4: Visuals get stuck on loading screens
#119
instinctualjealousy
opened
3 years ago
1
AntiAliasing fails to CreateDevice
#118
Vadru93
closed
4 years ago
1
[Sonic Adventure DX 2004] Error when trying to use reshade preventing boot.
#117
What-ZenZ14
opened
4 years ago
2
Pariah shaders are wrong
#116
donizettilorenzo
opened
4 years ago
0
[Sonic Adventure DX] Frame-pacing/performance issues with v1.11.0
#115
ViperAcidZX
closed
1 year ago
6
config file .ini? to force resolution
#114
legluondunet
closed
4 years ago
2
Black Screen in C&C: Generals ZH with "Heat Effects = On"
#113
GektorUA
opened
4 years ago
2
please help with d3d8to9.sln
#112
jr614
closed
4 years ago
11
Generals ZH: Intel GPA reports API Error IDIRECT3D9_CHECKDEVICEFORMAT
#111
ghost
closed
4 years ago
2
(NR2003) Cars are black when shadows from structures game option is enabled
#109
Mystical-17
opened
4 years ago
0
Fix vsync, oPos register and RenderState
#108
elishacloud
closed
4 years ago
5
Try D3DPOOL_SYSTEMMEM first then D3DPOOL_SCRATCH
#107
elishacloud
closed
4 years ago
0
C&C Generals not working with version 1.10.0
#106
stemod
closed
4 years ago
1
Edit: Very dark bushes in the game (DirectX 8 & 9)
#105
Skajdrowski
closed
1 month ago
10
Update pool type in CreateOffscreenPlainSurface()
#104
elishacloud
closed
4 years ago
0
How to make nvidia's cp 3d settings work with d3d8to9?
#103
ImTimK
closed
4 years ago
17
Chaser (CloakNT v1.x) v1.50 [Steam] - No Launch
#102
Saijin-Naib
closed
4 years ago
10
Rome Total War - Invisible projectiles
#101
halapli
opened
5 years ago
9
Update project files to VS 2019 and enable optimizations
#100
Margen67
closed
5 years ago
0
Using d3dx9
#99
asdfasdfdev
closed
5 years ago
1
Fix GetContainer() function
#98
elishacloud
closed
5 years ago
0
F
#97
Mitradis
closed
4 years ago
9
Forsaken World
#96
truexfan81
closed
4 years ago
3
60 FPS lock in Max Payne
#95
deton24
closed
4 years ago
7
[Silent Hill 3] animated backgrounds break
#94
ahemfck
opened
5 years ago
1
Graphical issue with Project64/Jabo's Direct3D 8 1.7/Banjo-Kazooie
#93
Fanatic-64
opened
5 years ago
2
Freezes and crashes in Cossacks II: Battle for Europe
#92
valerboss
opened
5 years ago
0
max payne not work
#91
electrifying
closed
4 years ago
4
Mega Man X8 (2005 Windows port): d3d8to9 doesn't work in fullscreen
#90
Zanmato27
closed
4 years ago
6
Add information about VC 2015 runtime requirement
#89
GingerAdonis
closed
5 years ago
3
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