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Hello! Thanks a lot for your modules! I have some issues with compilation... I suppose the issues are on my side.
Is there a chance you can update the templates for godot 2.1.4-stable? You will save …
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**Godot version:**
3.1 master
**OS/device including version:**
Fedora 28, 64-bit
**Issue description:**
If I call a gdnative plugin from gdscript and the C++ signature has arguments, but …
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Godot is currently missing a class (or even functions) that allows you to setup your own calendar.
I would like to be able to use a Date/Datetime class to determine number of days in X month and Y ye…
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A more concise version of #6067, as that is slightly confusing and long.
The point of the feature is to allow the mechanism for registering custom types in GDScript - `EditorPlugin::add_custom_type…
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Food for thought, I was discussing with Paritosh over email his need to add a few API calls to GDNative to make certain android specific things available to the GearVR GDNative plugin. By the looks of…
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Hello,
A big percentage of gamedevs and majority of games out there are on Windows platforms, especially for Steam. This means ideally we do need some good docs on how to setup and build GDNative …
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**Godot version:**
godot 3.0.6
**OS/device including version:**
windows 10 / gtx1060
**Issue description:**
godot closes itself after a while
**Steps to reproduce:**
i am not really sur…
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I [tried many ways](https://github.com/godotengine/godot/issues/25951), but none is working for me. Is there an example repository, or a tutorial, or docs?
There are virtually no examples beyond ex…
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**Godot version:**
fe0db6c4797b8094c64e4ad017e29be866288628 (master devel)
**OS**
Ubuntu 16.0
**Issue**
annoying warning on
```
./core/variant.h: In member function 'Variant::ObjData…
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As you guys probably know, all objects in Godot can have metadata. This is accessed from code as:
```
obj.set_meta("key",value)
obj.has_meta("key")
obj.get_meta("key")
```
This metadata is …
reduz updated
5 years ago