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Hi all,
I noticed that `scene#switchTo` occurs immediately, without waiting for even preview cubes / lower level tiles to load.
This results in black areas on page load, depending on initial view a…
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While playing any steam vr game after a seeming random amount of time there starts to be an odd pulsating effect in the "late starts" shown on the frame timing tool of steamVR forcing the fps under 90…
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I'm wondering how reliable the results of the timing tests are, do they always pass on real hardware or is there a count mismatch sometimes? (it would be ideal to test with multiple consoles/monitors,…
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@Garbee do you have a ticket tracking the network stuff you're working on?
Regardless I wanted to capture these items, so they go into the docs.
### What do the various timings in network mean?
- [ne…
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Rust 1.60 added support for collecting information on build, and generate nice reports such as https://blog.rust-lang.org/images/2022-04-07-timing.html
See https://blog.rust-lang.org/2022/04/07/Rus…
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We were taking another round going through the reservation saga yesterday and found some timing issues.
At the time our purple consumer is sending commands to the yellow and purple service, some othe…
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Thank you for developing the great CVXR package. The timing stats provided by CVXR seem to be drastically underestimating the amount of time required for problem solution.
Here is my script:
```
…
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```julia
using CUDAdrv, CuArrays, SparseArrays, LinearAlgebra, BenchmarkTools, Plots
##############
## Dense
##############
function offload_solve(A,b,c)
Array(cu(A)\cu(b)) + c
end
t…
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## Summary of Auction Phases
Our batch auction proposal consists of three distinct phases
1. **Order collection**: A *fixed period* of time when limit orders are being accepted.
2. **Solution B…
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I made the observation that evaluating formulae becomes extremely slow as notebooks grow big. This is most probably due to the fact that Theorema searches the entire notebook for applicable global dec…