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## Description
I had some tables that rendered properly:
(the controller diagrams right above the hotkeys header)
https://retropie.github.io/RetroPie-Docs/First-Installation/#hotkeys
But …
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The `screen -T` test seems to be unresolved for me. I think it's failing because the terminfo database has too many entries — if I remove most of them (to the point where `screen -T` doesn't ask wheth…
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So it appears that all the needed bits for ARM64 have been merged now in upstream Linux. This was my primary goal here and it now appears to be approaching or has reached work complete.
Does anybo…
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NFO files by the group ps0 cannot be displayed correctly. Looks like that: http://i.imgur.com/cTNf0QU.png
nfo file for testing: http://www56.zippyshare.com/v/fBBgBvdT/file.html
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monochrome/src/\*.svg: 166 files
monochrome/png/\*.png: 171 files
Duplicate SVG files...
```
./Microsoft - MSX.svg
./Microsoft - MSX2.svg
./Atari - ST.svg
./Bandai - WonderSwan-content.svg
…
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Hi
I'm getting error **undefined reference to gst_gl_framebuffer_draw_to_texture**. Any idea why it's happening?
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MED synth instruments using multiple samples are not being correctly looped. This is probably caused by the mixer and anticlick refactoring in 4.4.0.
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It seems that beam retrace interrupt works incorrectly.. Here is three screenshots attached:
1) Real TI-99/4a (NTSC)
2) Mess (mame) emulator (NTSC)
3) js99er
![beamtest](https://cloud.githubusercont…
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Something seems to be tripping FS-UAE-Launcher up and it's unable to WHDLoad this Zip archive due to a character it doesn't like, although nothing stands out.
```
-- HiredGuns1MB/game/Convert/Englis…