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Les réglages sont regroupés en catégories : 6 catégories.
Dans la palette réglages, quelque soit le mode d'usage actif, les catégories sont toujours affichées dans le même ordre (fourni par le con…
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![Sprite-Logo-1989](https://github.com/lmangall/cub3D/assets/60273337/074462e5-2670-4abc-a31f-b555d871cf82)
https://en.wikipedia.org/wiki/Sprite_(computer_graphics)
The term was derived from the…
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Hello,
As the title suggests, this Stripe library does not work on any of my Android phones (for example, the Pixel 6 with Android 14).
Detailed log from the crash in Release build: [crash.log](…
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This is a summary of the discussion in #1050
That talk has shone a light on one of the most fundamental things that needs to be tackled for a new game: There really needs to be a simple, straightfo…
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Now that we have intervessel communication I think it would be great to give Kerbals in EVA their own terminals. Possibly integrated with KIS?
Thoughts?
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My app is complete. Please review.
Thanks!
Cindy T. Li
/cc @nesquena
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**Version/Branch of Dear ImGui:**
Version: 1.77
Branch: master
**My Issue/Question:**
I have a pitch for enabling widget states in imgui in a manner that I believe fits imgui's API style, en…
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We have code that tightens our sprites in memory by shrinking their rectangular area just enough to omit any rows and columns which are composed purely of transparent pixels. This is always active, b…
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This is a different approach to implementing #30
I am proposing an API to compose `Drawable` components in a declarative manner, inspired by [React](https://reactjs.org/).
- This introduces a c…
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# Docs Plan
## A Web Developer
- [x] What is Aurelia?
- [x] Getting Started
- [x] A Production Setup
- [x] Creating Components
- [x] Dependency Injection: Basics
- [x] Templating: Basics
- [x]…