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Hey am looking for a bit of clarification on the android player you designed.
1. Is the licensing fee removed so it can work free?
2. Can i host your CMS on a cloud server & use it?
Am more of a m…
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# Compatibility Report
- Name of the game with compatibility issues: Gray Zone Warfare
- Steam AppID of the game: 2479810
## System Information
- GPU: Nvidia RTX 4090
- Video driver version: Nv…
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**Describe the bug**
Generating output for the Render Output tool results in many errors displayed in the Editor's console. Also, after the generation is completed, the Viewport becomes unresponsive.…
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Hello,
I moved my project from ue4.14.1 to ue4.16.1. However the project that is using BluEye is not compiling.
I grabbed the latest release of BLUI from github, version 3.1 and replaced the BLU…
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Hello,
I'm trying to reimplement the code from the book "SDL Game Development" (Packt 2013). The problem is - when I try to display the animated sprite with flipped image (switching the `source_rect`…
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**Is your feature request related to a problem? Please describe.**
We need to make every game mode accessible to newer players, and not every game mode will be in the campaign (as of writing this). N…
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That would be 1000000000% immersive !!!! game with VR in a motion rig !!!
maybe this helps:
https://www.xsimulator.net/community/faq/devs-how-to-add-telemetry-output-into-a-game-unity-and-ue4-code…
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**Describe the bug**
It is possible add ScriptCanvas functionality from inside the UI Editor tool as part of a UI element. However doing so breaks some ScriptCanvas functionality for the UICanvas. No…
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**Describe the bug**
At certain angles - 45 degrees? when the camera FOV is 40 which is the default, there is a gap between the first and second shadow cascades resulting in a region where shadows a…
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**Describe the bug**
Tracks for the Mesh and Light components in the Track View tool are outdated. The following asserts are displayed by adding the LodOverride to the Light track or entering the Gam…