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**Describe the bug**
Attempting to combine the efforts of framer-motion and react-aria into a custom design system while leveraging typescript. React aria returns a set of component props that are …
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##### Description of the problem
As an example, Babylon has this feature built in, called [pivot points](https://doc.babylonjs.com/how_to/pivots). CSS has it in the form of the [`transform-origin` …
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Allow for perspective (non-affine) 2D transforms. Non-affine transforms are
transformations where parallel lines don't remain parallel after the transform.
Working proposal: https://github.com/fse…
fserb updated
3 years ago
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**Description**
I encountered a major scaling issue when I was trying to understand transforms in Armory. In the test scene I have four cubes. Two of them have a parent child relationship, and the …
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If you've ever used Graphics Gale for animation, one can Right click to drag a box selection around your sprite (such as a sprite's arms) that can then be moved, scaled, or rotated, thus enabling easi…
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### The bug
I am downloading just two images(4.6MB) then it is always pending without completion. (The color difference on the end of the download bar is just animation, the two images are 4.6MB)
![…
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Hi,
The first version of my app is complete, please review. /cc @codepathreview @codepath
Thanks,
Nidhi
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This is the first time I see MapLibre being used in a Kotlin Multiplatform project. Very cool!
Could you perhaps add a license to this repo?
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It would be great if there is a method where you can set a duration speed of an animation like:
rippler.setInAnimationSpeed(Duration d);
or something like that :)
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Hi
I have created a glTF exporter with animation export. I am trying to write rotation animation data for rotation of components/shapes along their own(local) axis instead of global rotation axis. B…