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UIAlertViewが今使わないほうがいいと言われた。
いずれGameOver画面はアラートを使わない方針で行きたい
jpfaw updated
7 years ago
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Getting Error in NSManagedObjectModel+QMCDRecord.h
See attached Screenshot
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I'm sure there must be a more reactive way of dealing with this but I can't get my head around it.
I have a UIButton that performs a destructive action - a deletion, in this case. My view model has a…
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It works perfectly with obj-c, like: http://i.stack.imgur.com/wN3Q7.jpg
But when i bridge it to swift project it starts to act like this: http://i.stack.imgur.com/zlBfp.jpg
Below you can see my steps…
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```objective-c
-(void)toChatStart
{
QBChatDialog *chatDialog = [[QBChatDialog alloc] initWithDialogID:nil type:QBChatDialogTypePrivate];
chatDialog.occupantIDs = @[@(24649826)];
…
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Hello:
I am trying to do a simple request using iOS SDK. I am using Swift 2.2 and iOS 9.2. I have managed to get login working and can get an accessToken, however, **when one stops the Simulator and …
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- [ActionSheetPicker-3.0](https://github.com/skywinder/ActionSheetPicker-3.0/) - Quickly reproduce the dropdown UIPickerView / ActionSheet functionality on iOS.
- [PickerView](https://github.com/filip…
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If the UIAlertView is present and the user moves the app to the background, Appirater gets stuck in a vicious circle of briefly presenting the alert and then dismissing it.
As a brute force measure, …
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So here's what I've done:
1. Updated CocoaPods to stable 1.0.0 release;
2. Removed workspace and Pods folder;
3. Executed `pod install`;
4. Cleaned product and build folder.
After that project won't …