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Make an instruction for Windows users! I did not understand what to do!
How to make this add-on for Godot ???
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Godot Master
**Issue description:**
Expose ResourceImporterScene
https://github.com/godotengine/godot/blob/master/editor/import/resource_importer_scene.cpp
**Steps to reproduce:**
Try to …
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## Description
Gdevelop's current js extension system is not very welcoming to gdevelop's users. At least not as accessible as other engine's (see godot and construct3 for example)
It requires:
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According to this [article](https://www.josephcatrambone.com/?p=1056#setup)
Why is it so difficult to just to set up the ability to use C++ In Godot 3.0? Users are able to just create a GDScript wi…
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The developer of creature2d ( @kestrelm )has recently announced that he is looking for help to port his runtime to godot3, using gdnative:
https://www.reddit.com/r/godot/comments/6rn7nt/help_port_cre…
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**Operating system or device, Godot version, GPU Model and driver (if graphics related):**
Godot 3.0 compliled with b110813 on Windows 7
**Issue description:**
Here is no way to set the dyn…
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# Extensions
After talking to @touilleMan and @reduz in Paris (it was awesome!!!) I'm writing down this proposal.
GDNative is a nice way to use third party libraries in your game or just optimiz…
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Commit c937b1f5f9cdc50d109f78d8e039520c0dc60cad (from @karroffe ) has changed a lot of things within the Dictionary class (to make it ordered).
It seems since this, calling `->next()` over an empty…
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Have any of you tried to run a static code analyser on Godot's codebase? GCC offers extra analysis via the `-Wextra` and `-Weffc++` flags, Clang comes with its own static analyzer `clang-check` and th…
ghost updated
6 years ago
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I 've tried create a project in Alpha 2, follow this thread https://godotengine.org/article/dlscript-here, but after build my lib then run scene, it show this Error:
https://i.imgur.com/WDhLlHD.png
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