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Should the HoloToolkit-Examples folder really be under Assets? I used to tell everyone that they need to include everything from the Assets folder and below to make sure the got the RSPs (a common mis…
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The url at https://github.com/Microsoft/HoloToolkit-Unity/blob/master/Assets/HoloToolkit/SpatialMapping/Shaders/Wireframe.shader#L35 no longer is valid. You can still access an archive version here: h…
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The preferred method for getting spatial mapping data into Unity is to use the Windows Dev Portal for capturing a 3D model of the room and then loading the meshes from that model. We're currently upda…
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As we all know, there are losts of surface objects which will be ctreated after we use Spatial Mapping. Maybe it will be better if Spatial Mapping create those surface objects with a special tag? Beca…
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I have cloned and successfully built HoloToolkit-Unity. However, when I try to do Assets -> Import Package -> Custom Package… I get the following error:
`Failed to import package with error: Could…
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Hey again
Another thing I would be keen to share..
I’ve implemented a Color picker that is HL friendly:
- You can do “something“ with the currently gazed color
- You can do “ something” with the…
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clicking the menu button for launching the shared service doesn't do anything,
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Getting a bunch of errors with the message in the title when importing this package into a new project.
My steps (which I think matches what the docs suggest):
1. I just grabbed the lated Unity HTP (…
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Great toolkit!
But I hope to import this toolkit to my project more easily.
Is it possible to prepare a unity-package of this toolkit?
Double-clicking a unity-package file, UnityEditor import this p…
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Pull Request https://github.com/Microsoft/HoloToolkit-Unity/pull/244
Many[ experienced Unity developers](http://jacksondunstan.com/articles/3335) would probably tell you not use [GameObject.SendMessa…