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### Tested versions
- 4.3.stable
### System information
Godot v4.3.stable - Windows 10.0.22631 - GLES3 (Compatibility) - Intel(R) Iris(R) Xe Graphics (Intel Corporation; 31.0.101.5186) - 12th Gen I…
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### Quick summary
When using the Classic Editor to edit posts, the selected categories under **Most Used** tab are not saving.
This issue only occurs on Simple sites. It works fine on Atomic sites w…
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### Checklist
- [X] I have updated to the latest available Home Assistant version.
- [X] I have cleared the cache of my browser.
- [X] I have tried a different browser to see if it is related to my b…
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**Describe the bug**
In the Level Editor Map tab, some users have an extra unused "Django migr" button. This doesn't do anything anymore and should be removed
**To Reproduce**
Steps to reproduce the …
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### Pimcore version
11.3.1
### Steps to reproduce
- Add a WYSIWYG field on a class
- insert an HTML table in that field
- join two columns through the editor commands or manually add `colspan="2"…
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Allow editors to rotate images within the Wagtail UI. It can be a pain to have to do it manually outside of the CMS.
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### Describe the bug
Transparency doesn't work properly when applied as a material override through the modelrenderer component.
This is what it looks like in the game:
![image](https://github.co…
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import assets of monaco error with component standAlone
![image](https://github.com/ngstack/code-editor/assets/90850547/f12e91d9-6c0c-42e1-8d7c-b75ac5931696)
and also return error when call ngs
!…
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Now that its possible to immediately go to the editor window after recording (see https://github.com/CapSoftware/Cap/issues/99 ), it would be great to have a "delete recording" button in the toolbar.
…
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### Description
The cover block's `MediaPlaceholder` seems to prevent dragging and dropping blocks or patterns from the block inserter.
Additionally, it seems to interpret these blocks/patterns as f…