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Not sure if this is a unity bug or a problem with the crane... or both. But when trying to pick up a not-so-heavy payload the entire crane flips over, even though it's mounted behind the fulcrum. It's…
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Hello, i've finish all your tuto (Really awesome) and i decided to write down all the little mismatch i got. I know people can figure it out, but here they are :
JSON Item Models
-Link for copper…
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I'd like us to specify the requirements of our input handler. The goal is to make the implementation / reviewing easier by specifying things first.
Now, we don't have to actually support all of the…
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I came up with this texture for the top of the barbed wire fencing. It is based on the barbed_wire_fence texture, I think this would be a good addition since I didn't see a file that indicated it was …
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Rimworld version 0.14.1249
Achtung by @pardeike
Version used: https://github.com/pardeike/RimWorld-Achtung-Mod/commit/8a237f92b2c3c0b9ab675a678d5f6f9dd9b592a8
Direct download: https://github.com/pard…
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Hello AlgorithmX2!
Me and my friend are creating a modpack, and so far this is one of the best mods we have (in my opinion). It's not that it's a technical mod, or anything like that. It's just a g…
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I build a standard PC game and i can't here no sounds when running the game.
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Most of modders anyway would need to set up some sort of DE, so it might be natural to use Unity.
That way, if we'd have a system to load AssetBundles and scenes from them, we could have a normal UI …
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Watching quill's last video noticed that the game takes a lot to load (even in a beefy computer, up to now I thought it was my pc). Do we need to add some sort of game preloader now (maybe after #1461…
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To catalogue game items and associated properties
- [x] research on best way to approach this problem
- [x] create a static item manager controller on a new GameObject and add it to the managers h…