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I've observed that in most cases, the 3D Tiles created is bigger than the input CityGML by a factor of 2 of 3 (only happens for conversions with textures). It seems odd since the CityGML is based on X…
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What is the best and/or preferred way to determine the tightest (final) bounding box for anything that is located between any [Child]Begin / [Child]End pairs in a complex multilevel hierarchy?
I’ve…
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I modified 'TARGET'_ DEN 'parameter, but the final density is not related to this parameter, and the distribution function of the particles obtained is also inconsistent with the initial definition
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Plan for parallelising the code with MPI:
Control code:
- Create a module to hold parallelisation routines: mckpp_mpi_control
- Sort out where MPI and XIOS initalization and finalization is don…
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Tested on https://github.com/xenia-project/xenia/commit/44847abb98bf39b982bda2aa185f9f65ff3b1281
# Issues:
* Game renders 3D environments very badly by default because some depth buffer precision …
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Hi,
I tried to install this NPM package and it failed. When I hardcoded samchon to 2.0.7 it worked fine.
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### Describe the project you are working on
Third-person, high-fidelity visuals 3d game.
### Describe the problem or limitation you are having in your project
Godot doesn't have, and won't ha…
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How could i find optimal package for the textiles which are foldable?
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To balance our tiles, we put an arbitrary number of features in each tiles (with a kd-tree). Since some features are way bigger than others (more triangles, heavier texture images, ...), the size of t…