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Hi,
I stumbled across the Advenjure game engine while looking for something to get me up to speed on creating a project which runs in both Clojure and ClojureScript. Since I am a fan of the old-tim…
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is there any source codes for Jedi knight 2 & 3.and a port too.and they also use idtech3 engine like rtcw.if not that's okay with q2 and rtcw are the only games available after released.
(Sry if yo…
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Thanks for writing this library, this looks really awesome!
Since you already spent time analyzing the asset format, I was wondering if you've thought about writing a new game client to run with th…
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I tried to use the editor to make a level, but I feel lost at what to do once I get pack the first two screens. There seem to be keyboard buttons (like [S] for 'save') that have functions bound to the…
ghost updated
5 years ago
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I was trying to create filters for download.ini and couldn't find a proper reference for what each core is named. I couldn't figure out what core I was including that was removing "Super NES", it was …
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![image](https://user-images.githubusercontent.com/63813081/231870740-aebe1b9e-9b57-467a-9925-d0b67fbf02b1.png)
It looks like the Sonic .bin files could be inside these .rsdk files. Has anyone tried …
ghost updated
11 months ago
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I heard that the game "Angry Video Game Nerd Adventures" was created in the same engine than Freedom Planet (or similar). So after getting the 3DS version and extracting the romfs data, I managed to g…
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In fheroes2, information about penalties of the terrain adjacent to the hero has been added.
This feature should be extended to all the squares of the adventure map and not only to the squares adja…
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### Question
Sirs,
Recently I learned how to compile the source code for AGT (Adventure Gaming Tool), an all-text game engine.
Compiling the PA4 files for the RUNB.EXE file worked like a char…
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**Reported by leslie on 24 Oct 2012 04:56 UTC**
Need moar!
Several programs for people to tinker with, learn from, copy, etc. Toy programs should have tests to make sure theyre not broken. Example: …