-
Tested in subgame version 0.14.0
-
Rapid placing Snow Layers on snow causing freeze of game and crash.
The reproduce steps are similar to other issue: https://github.com/Red-Studio-Ragnarok/Fancier-Block-Particles/issues/13 - i just…
-
Hello Everyone,
I´m new to EGSnrc and I´m trying to recreate the task of the "getting started"-PDF. In Chapter 5.4 "Generate particles tracks" there is a task where you simulate ptracks in an air b…
-
On behalf of the Aerosol and Chemistry Model Intercomparison Project for **CMIP7**, I would like to propose standard names for a number of variables for which no standard name currently exists. These …
-
**Describe the bug**
When you zoom in, your view is obstructed by both the cockpit glass scratches, and equally large scratches on the sight glass.
**To Reproduce**
Steps to reproduce the behavio…
-
### Issue Description
Hello Pyro folks. I was trying to use IWAE in the [AIR example](https://github.com/pyro-ppl/pyro/tree/dev/examples/air) to see if the stricter lower bound yields better performa…
-
As-is sparks really don't look good - they're way too big, and dark, looking almost like lava drops.
On top of that, the underlying issue is the screen space lighting - adjusting the sparks to look p…
-
I have remade a water siphon design online and the water isn't behaving as it should be. I have recorded a demonstration and attached it to this post. The link is to a video of a real-life demonstra…
-
Hey all,
_**Suspected Problem:**_
I have found an oddity which is that in certain situations you can really see that the pixels are simulated from the top left row by row to the bottom right.
_…
-
# Improvements
**Hitbox**
- [x] Increase size
- [x] More sounds (hit feedback)
- [x] More particles (hit feedback)
**Movement**
- [ ] Movement acceleration (don't instantly go to max speed)
- […