-
```
What steps will reproduce the problem?
1: Boot up the game, watch the intro video whilst listening to the background
music
2: Start a new game and watch the cutscene/listen to the music and soun…
-
```
Framebuffer effects in Skies Of Arcadia don't quite work right in nulldc (r56
tested) - what should happen is that the current image should be captured and
then used like a texture in the specia…
-
```
What steps will reproduce the problem?
1: Boot up the game, watch the intro video whilst listening to the background
music
2: Start a new game and watch the cutscene/listen to the music and soun…
-
```
Framebuffer effects in Skies Of Arcadia don't quite work right in nulldc (r56
tested) - what should happen is that the current image should be captured and
then used like a texture in the specia…
-
```
Framebuffer effects in Skies Of Arcadia don't quite work right in nulldc (r56
tested) - what should happen is that the current image should be captured and
then used like a texture in the specia…
-
```
What steps will reproduce the problem?
1: Boot up the game, watch the intro video whilst listening to the background
music
2: Start a new game and watch the cutscene/listen to the music and soun…
-
If u want to work on admin side of the app comment your Email ID in this issue to get access.
-
extend arcadia's reader conditional clauses to include `:editor` and the build targets (https://github.com/arcadia-unity/Arcadia/blob/develop/Helpers/UnityStatusHelper.cs)
-
Using Emacs the repl sometimes gets stuck when using `inf-clojure-eval-buffer`. This is new behaviour since the recent update to Unity 2018.
I'm using Emacs 25.3.3 on a Macbook Air (early 2014) on …
-
```
What steps will reproduce the problem?
1: Boot up the game, watch the intro video whilst listening to the background
music
2: Start a new game and watch the cutscene/listen to the music and soun…