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The library that we are using doing `(10 + (1
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in "Code Along: AJAX book Collection"
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Godot has several ways to extend its default functionality - GDScript, GDNative libraries, and also modules that are compiled directly into the engine. The first two have a home here in the asset lib…
jonri updated
5 years ago
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```
ExceptionsManager.js:179 Cannot load image Error: Expected URL scheme 'http' or 'https' but was 'assets-library'
```
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Right the asset library install still has a couple problems:
- [x] Add `.gut_editor_config.json` to the gitattributes file with the flag of `export-ignore` so it's not included in the Asset Lib def…
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### Describe the bug
while in library mode, exec `yarn build`, the static assets is inline into css file, but what i want is to remain assets alone.
### Reproduction
1. yarn create @vitej…
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We need a CMP that shows missing assets: this goes 2 ways, including highlighting any db records that reference non-existent files AND crawl the directory to make sure we don't end up with files in th…
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Hi, **TLDR** I have issue that the url to assets get changed in output js files on rebuild in watch mode
Little project setup background:
```
/library
/myComponent
- myComponent.tsx
- i…
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This is a super useful plugin, but I didn't realize such a thing existed as it was not in Godot's official Asset Library.
It would be nice if it could be added. Instructions for submission can be f…
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wanted to add some stats section on About us page with react-countup library.
It will show your project as professional by adding stats about your website with dummy data.
https://github.com/use…