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**Context**
@mostafa-hisham already tried to run an equivalent of the beacon script on the SaaS and prepared some enhancements to make the script more reliable, more efficient and accurate: see his c…
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```
What steps will reproduce the problem?
1.Sea3D Tools Texture convert to ATF
2.
3.
What is the expected output? What do you see instead?
expected atfData.format = "compressed" or "compressedAlph…
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```
What steps will reproduce the problem?
1.Sea3D Tools Texture convert to ATF
2.
3.
What is the expected output? What do you see instead?
expected atfData.format = "compressed" or "compressedAlph…
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When running the test set: policies_happy_paths_EXTERNAL_PROPRIETARY.txt there are a number of failed tests.
Failed tests:
- ./test_scripts/Policies/App_Permissions/002_ATF_HP_OnPermissionsChange_…
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# Description
In this issue, we will implement the `RocketLrcBeacon` class within the WPR Beacon script. The `RocketLrcBeacon` class is responsible for the Lazy Render Content (LRC) feature. The class…
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Good day,
When my original **nested** package setup is:
- ZDEV (Structure Package)
-- ZBC (Structure Package)
-- -- ZBC_ABA (Structure Package)
-- -- -- ZBC_ABA_ATF (Development Package)
…
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I've added a filter to prevent the user from clicking on files that are not "*.atf", but it is not working properly. Having these filter applied highlights the `.atf` files, but doesn't hide the non-a…
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```
What steps will reproduce the problem?
1.Sea3D Tools Texture convert to ATF
2.
3.
What is the expected output? What do you see instead?
expected atfData.format = "compressed" or "compressedAlph…
-
```
What steps will reproduce the problem?
1.Sea3D Tools Texture convert to ATF
2.
3.
What is the expected output? What do you see instead?
expected atfData.format = "compressed" or "compressedAlph…
-
```
What steps will reproduce the problem?
1.Sea3D Tools Texture convert to ATF
2.
3.
What is the expected output? What do you see instead?
expected atfData.format = "compressed" or "compressedAlph…