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I am playing 進撃の巨人1&2(attack on Titans)
The game is really low and it contains weird blur and fog effect (only for the far object the player is visible 90%)
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hello,
i am trying to use your library but im getting a strange zoom effect that i would like to avoid.
any suggestions?
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**Describe the bug**
When adding a filter through the OBS WebSocket, It makes the source black/invisible until the filter menu is open, This happen with all sources, With normal sources being invisib…
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```
What steps will reproduce the problem?
1. Start Majoras Mask
2. Watch the Flying Mask
3. Watch the Intro of Majoras Mask (especially when Link is turned into a Deku)
What is the expected output? …
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### NextUI Version
"@nextui-org/card": "^2.0.33"
### Describe the bug
[official demo code](https://codesandbox.io/p/devbox/recursing-payne-244nsk?utm_medium=sandpack )
The isBlurred attribute does…
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Force blur isn't really an appropriate name anymore, since the effect does more than just that.
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**Description:**
### Add a Navigation Bar component to the GlassyUI library that follows the glassmorphism theme.
**Requirements:**
1. Create a Navigation Bar component with a glass morphism ap…
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We have the ability to disable SMAA / FXAA, the game has Motion Blur so there are motion vectors (right?). It would be nice if we could use these to enable upscaling.
The original game renderer mig…
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**Describe the bug**
Using blur tool with single click on image results bluring most part of big pictures.
Using it on small pictures results bluring the whole picture and effect extends on the pro…
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### Why
Professional polish of motion graphics often includes the application of motion blur. In most cases, it's a boolean toggled at the layer level, that then tells the engine to set a blur amount…