-
Wounding civs already loses city support.
This might be doable via handleheal eventhandler for FIA soldiers
-
These ideas make use of the new Laws of War DLC concept and assets.
**Decreasing Civilian Hostility:**
- [x] IED disarm
- [x] Destroying insurgent installation
- [ ] Building a fortification / w…
-
exactly what it says. I have java installed and yet I get into civ 5 it just says "mppatch version XXX failed to load"
-
The discussion in #75 and https://github.com/civctp2/civctp2/pull/76#issuecomment-482749127 showed that the booty of piracy is not assigned in the case that multiple civs pirate the same route in the…
-
Lifter engines say class L, but the ship's slot says M, ship's infocard says H
![grafik](https://github.com/user-attachments/assets/c566d157-dd0b-45a2-bcdc-eda425331d6d)
Transport engines say clas…
-
### Before creating
- [X] This is NOT a gameplay feature from Civ VI, BNW, or outside - see Roadmap
- [X] This is NOT a gameplay feature from Vanilla Civ V or from G&K - If so, it should be a comm…
-
Issue:
By default, there is no 'civ' or 'default' field in the permissions.lua set to '0' to allow members to spawn in without a department.
How to replicate:
- Download verison 2.1.2
- Conf…
-
I am trying to use Civs to do an election for my condo association. Not everyone has a computer so ballots are done on paper but we need Civs to help us calculate the winner. Because I aggregate the b…
-
### Before creating
- [X] This is NOT a gameplay feature from Civ VI, BNW, or outside - see Roadmap
- [X] This is NOT a gameplay feature from Vanilla Civ V or from G&K - If so, it should be a comm…
-
After upgrading to the latest version I can't load a save game and CQUI still be working.
Someone on steam mentioned they was having the same problem if they used a Modded Civ.
I was using a Modde…