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- cocos2d-x version: 3.12
- devices test on:
emulator and android device and windows
- developing environments
visualstudio 2013
- NDK version:
android-ndk-r11c
Steps to Reproduce:
1.The Ac…
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```
Max@maximilians-mbp ~/D/C/C/cocos2d-x-samples> python download-engine.py
=======================================================
==> Prepare to download cocos2d-x engine!
==> Ready to download 'co…
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I want to create my project with cocos2d-x v3.0 and cocos3d-x.So i want to know the time.Thanks.
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Hi all,
I am running a fresh installation of Linux Mint (17.2) and I can't compile even a fresh template cocos2d-js project anymore for linux. Whenever I run `cocos run -p linux` It starts compiling,…
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这个 Issue 用来存放 Linux 平台下构建时遇到的问题。
目前问题:
```
In file included from /home/lilywhite/LuaSTG-x/frameworks/cocos2d-x/external/glfw3/include/linux/glfw3native.h:101:
/home/lilywhite/LuaSTG-x/framewor…
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Hello,
Please, have a look at a commit in my fork of cocos2d-x:
https://github.com/vedi/cocos2d-x/commit/28c0405b94e6ba6970c860269e7651222f685e44
I've integrated your library to cocos2d-x. But it's …
vedi updated
10 years ago
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@minggo
Created based on discussion https://discuss.cocos2d-x.org/t/v4-would-be-a-good-time-to-move-things-forward/47962/44?u=crazyhappygame
To-do
https://github.com/cocos2d/cocos2d-x-external/…
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onNodeLoaded will be called twice if ccb was added as a CCBFile
Even the Cocos2d-x guys has fixed this. I can confirm that your code (basically the same like the CocosBulder reader) has still this b…
ghost updated
10 years ago
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I have used this project to build 64bit versions of the cocos 3rd party libraries. However, when I then try to build my project with ABI := arm64-v8a on a Mac running Yosemite with NDK r10c, I get the…
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Make it easier to setup new CocosBuilder/JS projects by providing default Xcode templates (this can be the same as the default JS templates).