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We currently only support local database with Node, but with a WebAssembly build of libSQL can unlock that in other environments such as the browser. IOW, we need a libsql package similar to https://w…
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```sh
lighthouse https://proxx.app/ --preset=experimental -GA
```
we end up with duplicate entries:
![image](https://user-images.githubusercontent.com/39191/113206777-b8182480-9224-11eb-8f47-9…
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Reported by https://github.com/sourcegraph/accounts/issues/545
- **Sourcegraph version:** 5.x
- **Platform information:** Safari browser.
#### Steps to reproduce:
1. Open up GitHub in Saf…
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is there an example of worker to worker communication using MessageChannel? The concept of message channel is brought up many times in the docs but I can't seem to find/figure out how to use it for wo…
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Hi there,
is there an option to put the generated scripts for the workers inside index.html at build time? we use publicPath="#CDN#" and this placeholder is replaced when the server parses the gen…
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How is to do it:
* Game engine?
* Run it in separate worker, maybe using https://github.com/GoogleChromeLabs/comlink
* Animated game levels based on each episode highlights
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I know we all cried for a long time to have ffmpeg.wasm without the shared array buffer. It's now possible by forking the core and using github actions to generate the single threaded artifact.
The…
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Hi,
I'm just gonna put this here.
I'm not sure if it's even possible (my brain broke trying to convert / adapt comlink to work with Kotlin JS), but it would be awesome if it could work!
Kotlin i…
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When the activate function of an extension throws, an error is logged about the Error not being cloneable. It should convert the error to a plain object (may be a bug in comlink).
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Currently, you can use Comlink in Deno through one of the npm CDNs (unpkg, skypack etc). But it’d be nice to be able to import the source from GitHub directly. This currently doesn’t work as TypeScrip…
surma updated
2 years ago