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@dpomt created:
https://orchard.codeplex.com/workitem/21259
Steps to reproduce:
Create a Content item with title "a" and save it (draft)
Create another Content item with same title "a" and save it …
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### Describe the bug
The TaxonomyFieldDisplayDriver.Edit method ignores the TaxonomyContentItemId value for TaxonomyField properties.
### To Reproduce
Steps to reproduce the behavior:
1. Create …
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An **AssetNotFoundExecption** is thrown by the **SharpDX.Toolkit.dll** for the **Arial24** font that is loaded in the **TweakableManager** (line 167).
The Content folder and the Arial24.xml file is p…
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Just starting out with MonoGame, MonoGame Extended and Tiled, so...
Trying to setup a parallax tile map in Tiled. Building the content pipeline gives an error. I probably do something weird you're …
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```
GraphicsDevice graphics;
SpriteBatch spriteBatch;
int screenWidth;
int screenHeight;
ContentManager content;
Texture2D[] avatar;
Vector2[] avatarPosition;
SpriteFont font;
User[] users;
String[] c…
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```
class WorL does not exist now !!!
A method added in class Tools3 called:
DislayIsWin(SpriteBatch spriteBatch, ContentManager content, Vector2 position,
bool status)
Please change your codes
```…
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Anhänge lassen sich nicht hinzufügen. Sie sind zwar auswählbar, allerdings werden nach dem Speichern diese nicht gesichert. (in dem Beispiel im Reiter Angebotserstellung - Leistung)
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Currently the pattern is simply like this:
```csharp
(new Converter()).ConvertAsync()
```
The plan is editing the syntax into:
```csharp
(new Converter()).AddConfig("appsettings.json").AddFile…
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**Release Type**: GitHub
**Version**: [git branch main](https://github.com/stride3d/stride/commit/441fb473dc30caa44e8fa25acccad5cd39e95ba4)
**Platform(s)**: Android
**Describe the bug**
Asse…
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MonoGame has to run on case sensitive file systems. Often this leads to the game breaking on these platforms... sometimes several hours into gameplay... because the case of a content file on disk is …