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```
A simple way to make everyone able to use multiple customized textures:
into assets there is the ''lamecraft'' folder.
Why not adding into setting the ability to load textures from another folder…
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i have copyed everthing right and my custom buttons and textures wont work
here is my config https://gist.github.com/TheNimbleNinja/8bb6cdebc868f42389e827074fad6268
i dont know what ive done wrong :…
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Hi,
I was trying out a few tweaks from #83 in the neus_colmap.yaml . The issue being faced at the moment is that the texture has a lot of white tint to it when it runs for 30k iterations. The white…
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### Minecraft Version
1.19.2
### KubeJS Version
kubejs-forge-1902.6.0-build.123
### Rhino Version
rhino-forge-1902.2.2-build.264
### Architectury Version
architectury-6.3.56-forge…
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```
A simple way to make everyone able to use multiple customized textures:
into assets there is the ''lamecraft'' folder.
Why not adding into setting the ability to load textures from another folder…
-
Can you add a option to custom block model like items models/textures, with a JSON and a PROPERTIES file. Some blocks, like spawners which I want to change, have some NBT tags :
So I think it can be…
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In my resource pack, I use CTM to make crafting tables in the Overworld green and the ones in the Nether red.
The only problem with this is that in the Nether, the item texture always stays default…
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Would be nice if added
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**Is your feature request related to a problem? Please describe.**
There needs to be a way to assign a material ID to the geometry which can then be looked up in the OpenMATERIAL mapping table.
**…
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So I converted my 4 packs and made a few minor changes for a hotfix. I then built my packs and a few items that have not been touched are now causing clients to crash. One of these items is a base gam…