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This has happened several times, and I believe I have narrowed it down to perspective. It may be associated with the walls created during lock peeking.
My players will open a door and they have no …
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Originally in GitLab by @taelnia
Rogues gain automatic proficiency with thieves' tools (and are able to choose them for expertise as well).
PHB-96: Reliable Talent is applicable:
Whenever you make a…
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A clear and concise summary of what the bug is. Include the name/source of the badly rendered note, if applicable.
Running the first command to get started
`ttrpg-convert --index -o dm 5etools-mir…
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Similar to issue #270 which was just implemented, add proficiency data for armor, weapons, and tools so that information can be programmatically available when adding classes.
```json
{
"proficienc…
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### Expected Behavior
Manage to export
### Current Behavior
```
Error: You are accessing the Actor5e#data object which is no longer used. Since V10 the Document class and its contained DataModel a…
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**Module Version:** v2.0.18
**Before open any issue**
1) Enable the module setting _"Enable debugging"_
2) Click F12 go to the _console_ tab
3) make the test you want and replicate the error
…
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When I try to create new terrain, the "Draw" tools do not work at all for me; nothing is shown on screen, on my cursor, or after any alt/shirt/ctrl pressing or holding. The "select", "toggle terrain a…
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**Module Version:** v0.9.15
**Before open any issue**
1) Enable the module setting _"Enable debugging"_
2) Click F12 go to the _console_ tab
3) make the test you want and replicate the error
…
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**Description**
when rolling a tool item the relevant ability modifier isnt added to the roll.
**Steps to Reproduce**
1. have a world with just this module and lib
2. give a character thieves to…
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How difficult would it be to show variants of items like how PF2eTools shows them?
Also, if I wanted to attempt adding it and submitting a PR, how do you debug this project in jetbrains idea?
![…