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# Enhancement
Hyperlinks in popovers (fancy tooltips) are very hard to click since the popover disappears if you unhover (`mouseleave`) the triggering element.
## Steps to reproduce
1. Go to any …
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### Description
when google-services.json contains more than 1 app, firebase doesn't choose app base on package name, it always choose one of apps no matter what package name.
### Reproducing the is…
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**Describe the problem**
The `function` keyword is a legacy of ancient AGS scripting. Many of the default functions that are called by the engine use it as their return type. Because it is implemente…
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### Godot version
4.2.1
### godot-cpp version
4.2
### System information
Windows 11
### Issue description
`Control::gui_input` is not exposed and `Control::_gui_input` is not its GDExtension co…
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We have the scaffolding for `C++`, `Rust`, and `Go` but the entire list of possibilities is can be found here https://microsoft.github.io/monaco-editor/
I'd like to start with adding support for th…
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After I installed the package I get the following error:
```
Win32Exception: Invalid data
MonoMod.RuntimeDetour.Platforms.DetourNativeLibcPlatform.SetMemPerms (System.IntPtr start, System.UInt64 le…
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### Reviewed guidelines
- [X] I have read and understand the suggestion guidelines
### Checked for duplicate suggestions
- [X] I checked for existing similar suggestions
### Summary
I k…
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> If you want to make things quicker, you can open the sample project we have prepared (see the "Unity Project" folder in the zip archive) and skip the scene creation and markup.
Downloaded, instal…
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Hyper hasn't been tested on other platforms. But, the goal is for the engine not to be platform-specific. To achieve this, we use libraries/packages that are not platform-specific. Devel…
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It is not an issue per se but is it possible to place the logic node addon icon under Scripting column?. This way it will be along with the other logic editors.
![unknown-7](https://user-images.git…