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I am using a Playstation 2 Dual Shock controller with X360CE, and during the process of learning how to make vibration work, I found the following things that could be improved in X360CE:
1. Add a …
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Is it possible?
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Every now and then the FF just refuses to work for the players that do have Force Feedback / Haptic Feedback.
Latest one is from a discord user, The Bunkerman, trying to set up a Saitek Cyborg 3D F…
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_Clarification of #52_
There seems to be a missing feature in the Gamepad class. I would like to be able to handle feedback from the host controller/program, for example the rumble or force feedback …
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Force feedback doesn't work on the Mac build, mostly because the
ForceFeedback.framework that ships with OS X is hard to grok.
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Original issue reported on code.google.com by `lieseg...@gmail.…
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It would be really cool if TSC supported force feedback on game controllers. If you've ever used the Rumble Pack for the Nintendo 64, this is an example of force feedback. The controller vibrates in…
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Salutations,
I recently purchased a generic Dual shock controller from newegg, it came with
no disk/drivers and there's no brand on it. The controller functions well with
x360ce, however force…
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Hello. I would like to request force feedback wheel support in the latest
version of x360ce. You can read more about what kind of force feedback I want
staring from the third post in this thread…
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hi, i've just bought a genius speedwheel 5 pro, and i can't make ff work
in-game.
Steps will reproduce the problem?
i'm using the latest libraries, but maybe i'm doing something wrong. if
you …
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I know that force feedback has been implemented, but it only prevents the fingers from curling more. Imagine you were holding a pen between two of your fingers; it would be useful to prevent those fin…