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https://github.com/Quantoxis/Godot-csharp-.NET-Setup-Guide/issues/1
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Gamepads are detected properly when creating a local game project (both debug and release), but they are not detected when the project is deployed.
I have created a simple project that reprodu…
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Hi, you have an interesting project, but unfortunately I have run into some problems. There were a few fixes I had to do to get your project to run on my Linux machine. I will create a pull request wi…
arunk updated
2 weeks ago
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des techniques dédiées à l'analyse de la qualité logicielle dans des domaines applicatifs particuliers (jeux vidéo, automobile, santé, agronomie, etc.)
```c#
[Test]
public void TestUnchangedSett…
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![Screenshot 2024-09-26 213819](https://github.com/user-attachments/assets/32c8ddff-1408-4bae-bed2-91e72e8290e4)
To put it simply, I was able to find and download every mod dependency for my mo…
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The goal of this game:
1. To create a remastered and better version of the game and release it on modern platforms.
2. To able to display code I'm content with.
So, this refactoring isn't prio 1,…
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### App Store link
https://apps.apple.com/cn/app/%E4%B8%89%E5%9B%BD%E5%BF%97-%E6%88%98%E7%95%A5%E7%89%88-%E4%B8%89%E5%9B%BD%E7%AD%96%E7%95%A5%E6%88%98%E4%BA%89%E6%89%8B%E6%B8%B8/id1474572440
### Cur…
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**Description:**
I am using [nvtop](https://github.com/Syllo/nvtop) to monitor my GPU usage. When I launch a game via Steam, nvtop shows that the game is indeed utilizing the discrete GPU. However, t…
vadi2 updated
1 month ago
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### Disclaimers
- [X] I have searched the issue tracker to check if the issue has already been reported.
- [ ] My issue happened while using mods.
### What happened?
The game crashed when I started…
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I was expecting to be able to play in full screen mode, however, when playing the game, it forces me into a resolution that i'd rather not play in (1280-720), despite me setting 1920/1080
I've had …