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**Is your feature request related to a problem? Please describe.**
When building from source (the commit is yet to be added into the build on the App Store), you can access the DS4/DS5 gyro and accel…
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Can we please add Xbox controller support?
There is an HTML5 Gamepad API available that could help with this.
Also a thought, loading gamepad libraries by default might not be good for performa…
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Heyo!
Before I noodle a bit, then present my findings I wanted to get a vibe check.
With the recently merged GPU API there is now a very nice way to use the modern platform graphics APIs. No mo…
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The virtual joystick is cool, but gamepad / keyboard support would be better for battles. Note there is a gamepad API spec. The virtual joystick and buttons should give visual feedback that the button…
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**Environment**
- OS: Windows 11
- Version 1.9.17
**Describe the bug**
A wireless Xbox 360 controller configured in the Gamepad module sometimes fails to reconnect on Windows 11. It doesn't al…
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There are a couple of problems with DirectGUI:
* Its API is unintuitive
* It is written in Python, so not available to C++ users
* The defaults are bad
Inevitably, every GUI-heavy application ends…
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There are 3 kinds of controllers that we should be supporting:
- Gamepads through the [Gamepad API](https://developer.mozilla.org/en-US/docs/Web/API/Gamepad_API)
- HID controllers through [node-hid]…
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In many current implementations of the Gamepad API calls to getGamepads does not make API calls to the OS to get updated gamepad state and instead return stale data.
Chrome has an arbitrarily chose…
tkodw updated
3 years ago
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### Is there an existing issue for this?
- [X] I searched the existing issues and did not find anything similar.
### Current Behavior
I have a simple USB gamepad controller (NES controller). In Ant…
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HTML5 Gamepad API:
http://active.tutsplus.com/tutorials/games/an-introduction-to-the-html5-gamepad-api/