-
**Is your feature request related to a problem? Please describe.**
Not every terminal uses the [Kitty Graphics Protocol](https://sw.kovidgoyal.net/kitty/graphics-protocol/). [iTerm has its own graphi…
-
Skinning and blenshapes are important feature for avatars.
We need to support UsdSkel for it: https://graphics.pixar.com/usd/release/api/usd_skel_page_front.html
syoyo updated
2 months ago
-
Request add a hint to make the texture tiling
https://gamedev.stackexchange.com/questions/136792/is-there-a-way-to-set-texture-wrap-mode-as-repeat-in-sdl-2
opengl GL_REPEAT
https://github.com/…
-
### Package Details
* Package Name/Version: **skia**
* Website: **https://skia.org/**
* Source code: **https://skia.googlesource.com/skia**
### Description Of The Library / Tool
Skia is…
-
* App version: Latest AUR release
* Operating System (Platform and Version): Manjaro 20 (latest updates)
* Type of installed package (Snap, AppImage, deb, rpm, pacman): pacman
**Bug description**…
-
After waking up a monitor I can't log in, only color is rendered with no password input or anything.
```
[LOG] Locking session
[WARN] Extension: .jpg
[LOG] onLockLocked called
[LOG] Got fractiona…
-
This renderer solves a lot of our issues and its written in rust using wgpu which means we support all relevant graphics apis.
Link to the new renderer: https://github.com/wgpu-mc/wgpu-mc
But sadly …
-
Now that Apple has decided that OpenGL is obsolete, are you planning any support for newer graphics APIs such as Metal and Vulkan (maybe via MoltenVK)? Since this is a brand new project, I am hoping t…
-
MonoGame supports both DirectX and OpenGL on Windows, with more graphics APIs for all platforms on the way. It would be neat if we could build Hero6 in such a fashion that the user could choose betwee…
persn updated
7 years ago
-
### Describe the bug
I have some .swf(s) examples when trying to find more infomation on what CrossBridge is (a program made to compile c++ into .swf). There were some bugs that I want to report.
…