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Hey there. Older Haxe releases used to be supported by the BSD community but were removed awhile back. Here's how I was able to get the latest master to build and run on my system. It's a 2 stage buil…
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The readme says Haxe and C# support is planned for tier 2.
Is this still the goal? Haxe support would be very awesome!
I see that Haxe tests was added and dropped last year - so thas why im asking…
datee updated
2 years ago
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Please support Haxe default example on haxe.org
haxe:4.3.1
reflaxe:nightly
```haxe
class Game {
// Haxe applications have a static entry point called main
static function main() {
…
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Reproduction steps:
1. Download https://github.com/FunkinCrew/Funkin on the `main` branch
2. Follow the build steps, but using Haxe 5.0.0-alpha (`b99eda0`)
- Note: you need to also use https://…
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# Import - Haxe - The Cross-platform Toolkit
Haxe is an open source toolkit based on a modern, high level, strictly typed programming language.
[https://haxe.org/manual/type-system-import.html](http…
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# Anonymous Structure - Haxe - The Cross-platform Toolkit
Haxe is an open source toolkit based on a modern, high level, strictly typed programming language.
[https://haxe.org/manual/types-anonymous-…
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# Typedef - Haxe - The Cross-platform Toolkit
Haxe is an open source toolkit based on a modern, high level, strictly typed programming language.
[https://haxe.org/manual/type-system-typedef.html](ht…
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haxe 4.1 introduces unified base exception class: haxe.Exception and we should make use of it in both openfl and games (check message/stacktrace processing in error tracking)
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```
Current version breaks with haxe3
```
Original issue reported on code.google.com by `tong.disktree@gmail.com` on 29 Mar 2013 at 2:03
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```
Add a flag indicate generated code should use haxe.Int64 instead of
com.netease.protobuf.Int64 and com.netease.protobuf.Int64 .
```
Original issue reported on code.google.com by `pop.atry@gmail.…