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Because WASM loaded is asynchronous,All physical component should be used after WASM binary loaded well.
The initialization of engine and component should be written in the callback function like L…
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### Description
I want to migrate [echarts](https://github.com/apache/echarts) project to RN,Want to use react-native-skia。
But it needs to be wrapper into CanvasRenderingContext2D for use。
Ref…
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When setting up a worker to render to a transferred OffscreenCanvas using code similar to [here](https://stackoverflow.com/questions/71587025/cant-use-offscreencanvas-with-react-three-fiber), I'm gett…
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When trying to use HeadlessPluginContext I noticed that webpack fails to include the dependencies `gl`, `jpeg-js`, and `pngjs`. It seems that since they are being `require()`'d dynamically, Webpack do…
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Pattern view only displays the edit highlight, but no actual content.
Firefox 62.0 on Gentoo Linux
![saatracker_display_bug](https://user-images.githubusercontent.com/5324866/64283805-6d56fd80-cf5…
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## Version
4.0.0
## Test Case
- Please make sure to use FireFox, I'm using version 91.12.0esr (64-bit)
- Visit https://jsfiddle.net/9rycenhb/13/
## Information about environment…
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I have a KonvaJS app with a "draw" functionality. On the mouse move event, I'm creating a new Line and adding points to it.
It works perfect on Desktop but it crashes on iPad. This is the issue tha…
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Hi all, thanks for providing such an excellent project!
I'm curious if the react-native-skia project will provide [CanvasRenderingContext2D](https://developer.mozilla.org/en-US/docs/Web/API/CanvasR…
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It might be possible to split the `Canvas` component into `Canvas` (HTMLCanvas & Engine) and `Scene`.
This would result in the following structure:
```svelte
import Canvas from 'svelte-baby…