issues
search
galacean
/
engine
A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.
https://www.galacean.com/engine
MIT License
4.29k
stars
307
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
lottie加载报错
#2445
pallyoung
opened
2 days ago
0
Fix clear flag of internal render target
#2444
zhuxudong
opened
3 days ago
2
Polyfill `String.matchAll` for compatibility
#2443
Sway007
closed
3 days ago
2
Support Collider.ClosestPoint
#2442
zhuxudong
opened
5 days ago
0
Fix unit test ci
#2441
luzhuang
closed
6 days ago
2
Fix unit test ci
#2440
luzhuang
closed
6 days ago
2
GLTF loader will not resolve when load cdn url with invalid query `q`
#2439
Sway007
opened
1 week ago
0
实例化的模型在只有在相机能够看到第一个实例化模型的位置\角度才能看到其他的实例化模型
#2438
YuanjuZHU
closed
1 week ago
1
Fix renderQueueType error
#2437
zhuxudong
closed
6 days ago
2
Fix reource load issue in local downloaded npm package
#2436
Sway007
closed
1 week ago
2
Fix particle not render bug
#2435
GuoLei1990
closed
1 week ago
2
Fix particle emit bug and afterimage bug
#2434
GuoLei1990
closed
1 week ago
2
Delete mini program
#2433
singlecoder
closed
4 days ago
2
doc: opt animator doc
#2432
luzhuang
opened
1 week ago
2
Support particle start delay time
#2431
GuoLei1990
closed
1 week ago
2
Fix infinite loop when transition to exit but no entry
#2430
luzhuang
opened
1 week ago
2
Refactor request in `ResourceManager` and `Loader`
#2429
Sway007
closed
1 week ago
2
Add function support copy vector/color/quaternion to like object
#2428
singlecoder
closed
2 weeks ago
2
Fix shaderlab loader in NPM mode
#2427
Sway007
closed
2 weeks ago
2
Add mesh loader
#2426
Sway007
closed
2 weeks ago
2
PBR shader support Iridescence
#2425
hhhhkrx
closed
5 days ago
3
gltf iridescence
#2424
hhhhkrx
closed
2 weeks ago
2
Fix particle rotation bug
#2423
GuoLei1990
closed
2 weeks ago
1
Fix texture sheet and gravity bug
#2422
GuoLei1990
closed
2 weeks ago
2
使用最新的1.3.15版本,官网的火焰粒子效果demo,运行报错。退回到1.3.1版本,正常运行。
#2421
hehuasa
closed
2 weeks ago
2
Opt physics experience and opt physics unit test
#2420
luzhuang
opened
2 weeks ago
2
Opt ShaderLab module code
#2419
Sway007
opened
2 weeks ago
2
Fix the mesh was not restored after context lost.
#2418
cptbtptpbcptdtptp
closed
2 weeks ago
3
Add `ScriptLoader`
#2417
MrKou47
opened
3 weeks ago
3
Refactor background texture primitive
#2416
zhuxudong
opened
3 weeks ago
0
Merge main branch
#2415
luzhuang
closed
3 weeks ago
2
Fix background render error when render to RT
#2414
zhuxudong
closed
3 weeks ago
2
chore: replace publish action
#2413
MrKou47
closed
3 weeks ago
2
Revert "Fixed the problem of abnormal length of `DisorderedArray` caused by rewriting `Script` function"
#2412
GuoLei1990
closed
3 weeks ago
2
Fix crossFade error caused by transitionOffsetTime and clipStartTime
#2411
luzhuang
closed
3 weeks ago
2
Fix shader destroy memory residual
#2410
GuoLei1990
closed
3 weeks ago
1
Clear the `ShaderProgramPool` cached on the Engine object when destroy shaderPass
#2409
Sway007
closed
3 weeks ago
3
Fix `Transform` world scale dirty error
#2408
cptbtptpbcptdtptp
opened
3 weeks ago
2
refact: Optimize Rect _onValueChanged callback.
#2407
chenyunda218
opened
3 weeks ago
2
refact: Color.gammaToLinearSpace to improve performance, speed increased by 7 times.
#2406
chenyunda218
closed
3 weeks ago
7
`ShaderLab` should expose an extra api for syntax error detection
#2405
Sway007
opened
1 month ago
0
[Docs]Add digital human document and how to export to lingjing platform
#2404
zhuxudong
closed
1 month ago
2
浅克隆对象的属性时,若该属性对应的是引用资产类型,应该自动增加引用计数。
#2403
cptbtptpbcptdtptp
opened
1 month ago
0
Fixed the problem of abnormal length of `DisorderedArray` caused by rewriting `Script` function
#2402
cptbtptpbcptdtptp
closed
3 weeks ago
3
Open post process workflow
#2401
zhuxudong
opened
1 month ago
2
Fix typo of HOW_TO_CONTRIBUTE.md
#2400
chenyunda218
closed
1 month ago
2
Update compression doc
#2399
cptbtptpbcptdtptp
closed
1 month ago
2
Mask should support culled by camera
#2398
singlecoder
opened
1 month ago
0
Custom wirte stencil will influence mask system to read
#2397
singlecoder
opened
1 month ago
0
Replace unit test framework from `floss` to `vitest`
#2396
luzhuang
closed
1 month ago
2
Next