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galacean
/
engine
A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.
https://galacean.antgroup.com/
MIT License
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安卓手机加载纹理视频,丢帧严重
#2159
xujie-phper
opened
3 hours ago
1
Support parameter passing in component constructor
#2158
cptbtptpbcptdtptp
opened
19 hours ago
1
Docs: Documentation improvement
#2157
cptbtptpbcptdtptp
opened
1 day ago
0
ResourceManager enhancement
#2156
zhuxudong
opened
1 day ago
0
Add constructor to sub primitive and export
#2155
johanzhu
closed
1 day ago
1
Export `ClearableObjectPool` and `ReturnableObjectPool` from utils
#2154
singlecoder
closed
23 hours ago
1
Allow path for resource manager base url
#2153
Oskang09
opened
3 days ago
0
Feature Request: Entity Explorer / Hierarchy Panel in Debug View
#2152
Oskang09
opened
3 days ago
0
Changes doesn't trigger reload automatically
#2151
Oskang09
opened
3 days ago
0
ParsePrefab compatible with glTF
#2150
luzhuang
closed
4 days ago
3
Additional parsing stages in `ShaderLab`
#2149
Sway007
opened
5 days ago
0
Improve the ShaderLab Language Type Inference System
#2148
Sway007
opened
5 days ago
0
_prepareCrossFadeByTransition can opt
#2147
luzhuang
opened
5 days ago
0
Enable delay initialization of the MeshoptDecoder
#2146
gz65555
closed
1 day ago
3
"v1.2.0-beta.6"
#2145
cptbtptpbcptdtptp
closed
5 days ago
0
Feat particleRenderer limitVelocityOverLifetime
#2144
JujieX
opened
5 days ago
5
aniUpdate need evaluateValue?
#2143
luzhuang
opened
5 days ago
0
使用 isSleeping 优化 DynamicCollider 的位置回调
#2142
cptbtptpbcptdtptp
opened
5 days ago
1
Fix scene.nodes may be undefined
#2141
zhuxudong
closed
4 days ago
0
glTF 模型的场景中没有节点时,解析会出错。
#2140
cptbtptpbcptdtptp
closed
4 days ago
1
背景图导致性能问题
#2139
1243excz
opened
6 days ago
0
3D物体Scale导致性能问题
#2138
1243excz
opened
6 days ago
0
fix: the this of animation event script is not right
#2137
luzhuang
opened
6 days ago
0
帧动画应该给sprite addReferCount
#2136
luzhuang
opened
6 days ago
0
Feature Request: Support upload audio file formats
#2135
Oskang09
closed
1 week ago
2
Mobile Debug View in Code Editor Error
#2134
Oskang09
closed
6 days ago
2
Mesh add clone
#2133
GuoLei1990
opened
1 week ago
0
Fix background textureFillMode missed of `SceneLoader`
#2132
zhuxudong
closed
4 days ago
3
Just test for animation
#2131
GuoLei1990
closed
6 days ago
1
Refactor state transition update logic and fix time bug
#2130
luzhuang
closed
5 days ago
0
Support post process
#2129
zhuxudong
opened
1 week ago
1
Fix set 2d color no working
#2128
singlecoder
closed
18 hours ago
1
feat: add docs and examples
#2127
MrKou47
opened
1 week ago
0
Support mat2/mat4/mat4 VertexElement
#2126
GuoLei1990
opened
1 week ago
0
Fix lfs error for particle e2e image
#2125
singlecoder
closed
2 weeks ago
0
Fix entity clone bug
#2124
GuoLei1990
closed
2 weeks ago
0
Fix particle renderer e2e test
#2123
JujieX
closed
2 weeks ago
0
Clear SubRenderElement
#2122
singlecoder
opened
2 weeks ago
0
PrimitiveChunk iBuffer length should opt
#2121
singlecoder
opened
2 weeks ago
0
Engine._textSubRenderElementPool should be delete ?
#2120
singlecoder
opened
2 weeks ago
0
Opt TiledSpriteAssembler.resetData
#2119
singlecoder
opened
2 weeks ago
0
PrimitiveChunkManager MAX_VERTEX_COUNT
#2118
singlecoder
opened
2 weeks ago
0
Opt sprite update position and bounds
#2117
singlecoder
opened
2 weeks ago
0
Test for diff 2d pipeline
#2116
GuoLei1990
closed
2 weeks ago
1
Support changing sprites when changing animation clips at runtime.
#2115
jtabibito
opened
2 weeks ago
0
Optimize Shader default texture color
#2114
GuoLei1990
closed
2 weeks ago
1
Refactoring the ShaderLab Compiler Module using the LALR Algorithm for Enhanced GLSL Compatibility and Reduced Build Size
#2113
Sway007
opened
2 weeks ago
8
feat: add a parent node uniformly to GLTF to avoid unexpected results after meshopt compression
#2112
luzhuang
closed
2 weeks ago
0
Fix array index loss after compilation
#2111
Sway007
closed
2 weeks ago
0
ParticleRenderer support bounds and frustum culling
#2110
JujieX
closed
3 weeks ago
0
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