Closed Sway007 closed 2 weeks ago
[!CAUTION]
Review failed
The pull request is closed.
The pull request modifies the MaterialLoader
class in MaterialLoader.ts
, specifically the load
method and the private method _getMaterialByShader
. The load
method now directly looks up shaders using Shader.find(shaderName)
, streamlining the shader retrieval process. If the shader is not found, it retrieves it using resourceManager.getResourceByRef<Shader>(<IAssetRef>shaderRef)
. The private method has been renamed from getMaterialByShader
to _getMaterialByShader
, reflecting a change in visibility while maintaining its functionality.
File | Change Summary |
---|---|
packages/loader/src/MaterialLoader.ts | - Updated load method to directly lookup shaders using Shader.find(shaderName) . |
- Removed previous logic for handling cases where neither shader nor shaderRef was found. | |
- Renamed getMaterialByShader to _getMaterialByShader to indicate visibility change. |
MaterialLoader
class, specifically the load
method and the _getMaterialByShader
method, which are also the focus of the main PR.shader
, enhancement
🐰 In the land of code, where shaders gleam,
A loader hops forth, fulfilling the dream.
With a flick of its method, it finds with ease,
Materials dance like leaves in the breeze.
So let’s celebrate changes, both swift and bright,
In the world of the loader, all is just right! 🌟
Thank you for using CodeRabbit. We offer it for free to the OSS community and would appreciate your support in helping us grow. If you find it useful, would you consider giving us a shout-out on your favorite social media?
Attention: Patch coverage is 16.66667%
with 5 lines
in your changes missing coverage. Please review.
Project coverage is 69.38%. Comparing base (
4c0cfd0
) to head (81cfca6
). Report is 1 commits behind head on main.
Files with missing lines | Patch % | Lines |
---|---|---|
packages/loader/src/MaterialLoader.ts | 16.66% | 5 Missing :warning: |
:umbrella: View full report in Codecov by Sentry.
:loudspeaker: Have feedback on the report? Share it here.
Please check if the PR fulfills these requirements
What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)
What is the current behavior? (You can also link to an open issue here)
What is the new behavior (if this is a feature change)?
Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
Other information:
Summary by CodeRabbit
New Features
Bug Fixes
Refactor