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Using v2.8.1 I added the FontAwesome icon pack to my MAUI project and made sure to include the `AddFontAwesomeIconFonts` extension method in the `MauiProgram.cs` file. During development, and when cr…
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We are using MudBlazor and the icons from that toolkit. Is it possible to use those icons instead of Font Awesome so that we don't have to include another icon package?
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### Description
I want to use [Google Material Symbols/github](https://github.com/google/material-design-icons/blob/master/variablefont/MaterialSymbolsRounded%5BFILL%2CGRAD%2Copsz%2Cwght%5D.woff2)
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### Description
I wondered, why me IconFont was not working in release mode. The font is in Resources\Fonts\ folder referenced in .csproj:
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I builded the app and deployed it to the si…
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Hi,
I am trying to download the simple "Edit" icon's SVG file. The link https://oracle.github.io/font-apex/svgs/large/edit.svg is corrupted, there is no resource (for large nor small icon).
Thanks,
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**Describe the bug**
1. the menu icon is comparatively large
2. every section of the menu are underlined and large in size which is not appealing
**Expected behavior**
1. change the large size m…
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**Describe the bug**
Unity Editor crashes on play, expected font to load.
Even if I load it the traditional way, the Icon font doesn't load in the texture.
![image](https://user-images.githubuserco…
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### Prerequisites
- [X] I have searched for similar issues in both open and closed tickets and cannot find a duplicate.
- [X] The issue still exists against the latest stable version of Elementor.
#…
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The app was modified to handle accessibility font enlarging by [PR #8715](https://github.com/trezor/trezor-suite/pull/8715). But unfortunately, icons do not respect these settings. We need to make ico…
PeKne updated
2 months ago
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If we want to dynamically build a menu with icons through a web api, is it possible to reference 'faMugSaucer' as a string to a component like below?
```import React, { Component } from 'react'
im…