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Hi,
When using multiple Color Edit 3 widget, it displays good in window but editing any color will apply the change to all other color editors at the same time. While I wanted to have independent …
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**Is your feature request related to a problem? Please describe.**
After discussing this PR: https://github.com/o3de/o3de/pull/11570
I am growing increasingly concerned with the interaction between …
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**Is your feature request related to a problem? Please describe.**
DPG themes provide a nice mechanism to customize look & feel both on individual widgets and on the whole app. Unfortunately the them…
v-ein updated
2 weeks ago
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**Version/Branch of Dear ImGui:**
Version: 1.78
Branch: master , enable docking and viewport
```
// Setup back-end capabilities flags
ImGuiIO& io = ImGui::GetIO();
io.BackendFlags…
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in imgui_node_editor.h, `struct EditorContext` is forward declared in `ax::NodeEditor` namespace, while it is defined in `ax::NodeEditor::Detail`.
It seems to be wanted as the `reinterpret_cast` tel…
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Thanks for creating such an amazing node-editor framework, it's really great!
Here is my issue which has been raised in `imgui` issues.
Here is the link to this issue: [https://github.com/ocornut/…
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Inspector support for select existing gd types in user objects
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Idk whats going on but `ImGui.PushStyleVar(ImGuiStyleVar.WindowPadding , 0.0f);` crashes even if I pop the same amount of times I push.
```cs
public static void BeginDockSpace ()
…
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### What feature would you like to see?
The diffing tab has a bottom section that lists the changed bits. I want to make that less tall, and preferably be able to adjust it on the fly by just grabbin…
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Hi!
Great work on this! I'm currently writing a [pixel art editor](https://github.com/foxnne/pixi) using Dear Imgui, and I've been struggling with handling panning and zooming. I stumbled across th…