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Silentor
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GD_DB
Game design info database for Unity + plain c# backend
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Rework Unity Project window drawer
#49
Silentor
opened
1 month ago
1
Rework stress test DB generator for folder based DB
#48
Silentor
opened
1 month ago
0
Make proper build preprocesor for baking GD DB with settings
#47
Silentor
opened
1 month ago
0
Make support for referencing Folders in inspector (maybe via GdId of GdFolder?)
#46
Silentor
opened
1 month ago
0
Fix GdTypeFilter to process incorrect queries
#45
Silentor
opened
1 month ago
0
Cleanup old GDType oriented code
#44
Silentor
closed
1 month ago
0
Load/Save asset baset GDDB from asset only (no json)
#43
Silentor
opened
1 month ago
1
Make gd db loading robust
#42
Silentor
opened
1 month ago
0
Implement tool for fixing GDComponents in assets
#41
Silentor
opened
1 month ago
0
Implement GDDB tool window for settings and source generation status (and force source regenerate button)
#40
Silentor
closed
1 month ago
0
Benchmark string guid vs 2 ulong guid serialization speed/memory
#39
Silentor
closed
1 month ago
0
Trigger source generation of helper db query methods from GDDB hierarchy (via hierarchy.json additional file)
#38
Silentor
closed
1 month ago
1
Add multi-object edit support for GDObject
#37
Silentor
opened
1 month ago
0
GdId inspector support for handy gd db browsing and asset searching (filter attribute, gd db tree structure popup etc)
#36
Silentor
closed
1 month ago
0
Gd DB folder/asset structure serialization for runtime player GdDb initialization
#35
Silentor
closed
1 month ago
1
Implement some simple string queries to DB
#34
Silentor
closed
1 month ago
0
Create GDDB hierarchy from folders and gdobject assets
#33
Silentor
closed
1 month ago
1
Folder-based game desing data base
#32
Silentor
closed
1 month ago
1
Implement GdType.Get/Set categories
#31
Silentor
closed
1 month ago
0
Implement GDType.Is() queries
#30
Silentor
closed
1 month ago
0
Remake Unity-side project to use json parsing
#29
Silentor
closed
2 months ago
0
Create categories hierarchy deserializer
#28
Silentor
closed
1 month ago
0
Implement strongly-typed GdType constructors
#27
Silentor
closed
1 month ago
2
Support for Int categories
#26
Silentor
closed
1 month ago
0
GDTypes hierarchy editor window
#25
Silentor
closed
1 month ago
0
[Proposal] Create GD hierarchy from json file
#24
Silentor
closed
1 month ago
1
Enchance search algorithm
#23
Silentor
opened
4 months ago
0
Script icon near Component name
#22
Silentor
closed
4 months ago
0
Advanced recommended component list for search popup
#21
Silentor
opened
4 months ago
0
Make search popup namespace label show most right namepspaces instead of left
#20
Silentor
opened
4 months ago
0
Implement script for generating stress test GD database
#19
Silentor
closed
1 month ago
1
Impement a component search popup window for Add Component button
#18
Silentor
closed
4 months ago
0
Add support for class Category
#17
Silentor
closed
1 month ago
0
Update GDtype drawer on Ctrl+Z
#16
Silentor
closed
4 months ago
1
Add external GDObjects support, improve several GDRoot support
#15
Silentor
opened
6 months ago
0
Gd type reference inspector
#14
Silentor
closed
1 month ago
6
Gd object/components dependencies
#13
Silentor
opened
6 months ago
0
Gd objects browser
#12
Silentor
opened
6 months ago
0
Implement source generator for easy GdDb category queries
#11
Silentor
closed
1 month ago
2
GDComponents copy/paste
#10
Silentor
opened
7 months ago
0
Add Create Asset wizard for GDObject
#9
Silentor
opened
7 months ago
0
Add GDObject/GDComponent Enabled box
#8
Silentor
closed
7 months ago
0
Rewrite UI to UIToolkit
#7
Silentor
closed
7 months ago
0
Improve GD Component editor
#6
Silentor
opened
7 months ago
1
Add support for GDObject references
#5
Silentor
closed
7 months ago
0
GD types
#4
Silentor
closed
1 month ago
9
Add support for asset reference
#3
Silentor
closed
7 months ago
1
Add Unity types support via custom Converters
#2
Silentor
closed
7 months ago
0
ISerializationCallbackReceiver support
#1
Silentor
closed
7 months ago
0