-
when playing with wireless Keyboard & mouse (connected usb C OTG) both works finne until I type anything or commands in console (such as impulse 101 or anything) and then mouse doesn't work in gamepla…
-
For the first time in my life, i will write a bad review for a plugin because this plugin is a completely worst..
The keyboard doesnt close, you can't set the state etc. there are a lot of bugs in…
-
**Version info**:
qutebrowser v3.2.1
Git commit:
Backend: QtWebEngine 6.7.2
based on Chromium 118.0.5993.220
with security patches up to 125.0.6422.142 (plus any distribution patches)
(s…
-
### Description
Using keyboard in PojavLauncher at the current state is a bit painful because of inability to see what you write if the keyboard overlaps an input field (chat or modded search field…
-
**Describe the bug**
I was experimenting with using the higher value F-keys (F13 to F24 - really nice that you support these) for dual function keys and encountered a couple of unexpected things.
…
-
### Current behaviour
On web and Android, the Modal component respects the state of the keyboard, adjusting it's height accordingly. On iOS, however, the Modal does not move up when the keyboard is o…
-
## Describe the bug
Make sure our toolbar can work with an editor by keeping the toolbar above the editor while the keyboard is active.
Also, the toolbar buttons were causing the editor to vanis…
-
**Do you want to request a *feature* or report a *bug*?**
bug
**What is the current behavior?**
Using [Windows 10's swipe keyboard](https://www.theverge.com/2018/6/14/17464736/microsoft-windows-1…
-
### Describe the bug
I just noticed that the local context menu of the Remote Input dialog's text-input area can't be used, at least on Wayland, because it dismisses itself before you can select an…
-
The issue could be observed on https://fslightbox.com/react as well.
STEPS TO REPRODUCE:
Enter full screen mode through keyboard and check full screen button, it won't be updated. The full screen …