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### Describe the bug
The transmissive lighting in sbox has been broken for a while now, making all foliage look broken, having a weird cone-artifact. This is broken on both foliage and complex shad…
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Currently the lighting for the building is using 6 OmniLight3Ds, which is probably a bit overkill and not very performant. Multiple shadows end up being cast that all blend together and doesn't look g…
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I noticed the 7 lighting data files in the data folder. But how can I generate other lighting files for a custom lighting angle?
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hi, i made the currnet lighting system, but i am not good at writing shaders, and to create a proper ligthing system, it requires adding to the current light values wich is only possible via shaders, …
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### Rules
- [X] I made myself familiar with the Readme, FAQ and Troubleshooting.
- [X] I understand that, if insufficient information will be provided, my issue will be closed without an answer.
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Here's a comprehensive guide to extracting optimal prompts from complex paintings, combining all elements:
A. Initial Analysis Framework
1. Basic Visual Elements
- Dominant colors and color relations…
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At the moment i'm trying to include torches and lights with other colors and area they can lit, but as I read in the forum it isn't supported by the engine yet.
So would be cool, if that would be incl…
ghost updated
2 months ago
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https://github.com/user-attachments/assets/fd3e9c3d-b728-405b-a136-8c4b5119901a
As seen in the video. In water hazard, the section where you run from the chopper after getting the revolver.
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Hello! i'm currently using your project and it is very useful!
I was wondering how might i implement flat lighting to the whole scene(meaning the image be lighted as if everything is even, no shadows…
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This is used by DJs to control lighting.