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## User Story
customer I want to create clusters on bare metal so that I can use my existing data centers and have all my data on premise.
## Details, Background
The cluster API adoptio…
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### Expected/Desired Behavior or Experience:
Testbed uses Apple's Metal on supporting platforms.
### Actual Behavior:
Only OpenGL is currently supported.
### Related Info:
- https://en.wiki…
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More details:
- Xcode 15.4 (15F31d);
- iOS 15 project's deployment target;
- iOS 17.4 Simulator, iPhone 15 Pro Max;
- programmatic setup (Projected Gaussian Shadows), literally copy-pasted code sn…
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Beginning with macOS 10-14 Mojave, OpenGL and OpenCL frameworks will be deprecated, and favoured the Apple's Metal API.
Even Apple don't want to support Vulkan API natively, a former proprietary libr…
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Hi, I saw this: https://github.com/mpv-player/mpv/issues/12486#issuecomment-1734630662
I was wondering what the rough plan for this is? Has it been started yet? I was actually considering pulling M…
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like https://github.com/tlkh/asitop
curious if you found way to do so? metal api? mlcore?
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Logging debug strings is now supported across all major backends. Given the lack of native shader debugging tools, especially for mobile platforms, it would be great to support printf style logging in…
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The SkiaSharp dll file is too large, close to 10mb.
I'm looking for a 2d graphics library developed in pure C#
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It would be nice to have a resource to manage OVH servers. Some information about such servers is available here:
https://www.ovhcloud.com/
And for dedicated servers:
https://www.ovhcloud.com…
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This could prevent cancelation