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Hi, I have a section of the code that tells the bot to follow a user using `GoalFollow`, but for some reason my implementation of pathfinder just doesn't seem to work. My bot would sometimes stop for …
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will be possible when https://github.com/PrismarineJS/mineflayer/issues/334 is done
will enable https://github.com/PrismarineJS/prismarine-world/issues/89
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- [x] Create a plugin for creating and managing multiple tasks using `task.RunTask`, as this is only a helper class and should not be exposed this way.
- [ ] Should provide ways to prevent multiple ta…
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It's currently hard coded to 8,8,8 (see https://github.com/andrewrk/mineflayer/blob/master/lib/plugins/inventory.js#L248)
For example useful for stairs
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- [x] The [FAQ](https://github.com/PrismarineJS/mineflayer/blob/master/docs/FAQ.md) doesn't contain a resolution to my issue
## Versions
- mineflayer: ^4.20.1
- server: vanilla
- node: 21.4.…
Oxooi updated
2 weeks ago
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Currently it is assumed that all the blocks used in a recipe are consumed (https://github.com/andrewrk/mineflayer/blob/master/lib/plugins/inventory.js#L572).
It is not true for all recipes (see http:…
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Gives me this error while executing `node helpebot.js `
` bot.inventory = new windows.InventoryWindow(0, "Inventory", 44);
^
TypeError: windows.InventoryWindow is not a constr…
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It would be nice to have a place to show off the different things that the PrismarineJS community is being used for. We currently only are doing this using links within the Readme, but for larger proj…
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with a few well placed if and the supportFeature pattern, it might work and remove lot of code duplication
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Send mined blocks to the server