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Hello! I'm trying to send a game made by RPG maker VX Ace to a friend in Mac, and I want for it to work, but I don't know anything about programming and I'm not even sure I downloaded the right thing,…
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Windows Defender reports `Trojan:Win32/Bearfoos.B!ml` on mkxp-z.exe.
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As it is still in development, it may help you, LiteRGSS2 seems to be the fastest of the bunch for now
| Engine | Sprites | Frames per Second |
| ------------- | ------------- | -------------…
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The idea is that it would be much easier to debug scripts, with step through/step into...etc functions provided by the IDE.
I saw some people mentioning using IDEs instead of the engine editor with…
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I am trying to run a RMXP game with Chinese title. If I do not compile mkxp with INI_ENCODING, it will throw the error "invalid byte sequence in utf-8" immediately when I start the game. If I compile …
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Hi, I've been using this for a while and it's really great! But I've had this issue where the fonts are absolutely messed up and I have no idea why. It's most likely because I'm not sure how to do the…
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Okay, I should probably start off by establishing what I mean by "nonstandard ruby binary."
MRI supports being embedded inside a C/C++ program (or even rust when using ffi), and there are a couple of…
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I have decided to try compiling this for android again, this time using the "official" ndk-build method. I've got everything compiling for armeabi-v7a, mips, and x86. Everything is dynamic except for …
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Yep.
https://github.com/Ancurio/mkxp/blob/dev/src/font.cpp#L119:
```
// FIXME 0.9 is guesswork at this point
font = TTF_OpenFontRW(ops, 1, (float) size * .90);
```
this mostly works when substituti…