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# Compatibility Report
- Name of the game with compatibility issues: Jets'n'Guns 2
- Steam AppID of the game: 830820
## System Information
- GPU: GTX 980M/PCIe/SSE2
- Driver/LLVM version: 4.6.0…
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MonoGame needs a better 2D onboarding tutorial to explain the basics of the framework, from its installation to using its core concepts, all the way down to making a developer's first simplistic game.…
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Right now, MonoGame has some projects intended for unit testing the framework. These projects contain utility classes
to help test different aspects of MonoGame.
I think it could be useful…
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Currently, the readme suggests that someone with a fresh install of Visual Studio 2022 should be able to just compile and go, but this is not the case.
There are multiple references to `Microsoft.X…
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MonoGame needs a better 3D onboarding tutorial to explain the basics of the framework, from its installation to using its core concepts, all the way down to making a developer's first simplistic game.…
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https://github.com/MonoGame/MonoGame/blob/6f4e51030120913bc1d5b21b34b07493d2eeebff/MonoGame.Framework/BoundingBox.cs#L71
The function ```BoundingBox.Contains(BoundingFrustum)``` doesn't work …
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**Note, this is a discussion point about the design for separating out XNA namespaces into separate DLL's as a focal discussion point. Discussions about individual separations and the work involved …
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Trying to upgrade Stardew Valley to MonoGame 3.7 results in (apparently) all audio playing as static. It is a regression caused by 1bc51e36bfeede613c6f7d5c42be3567a78ad6b6 (#5750). The following p…
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With Monogame 3.6, I was able to use the XML Importer in order to import custom game data. Since Monogame 3.7, I have an exception during the build process that prevents me to use any XML file…
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### Prerequisites
- [x] I have verified this issue is present in the `develop` branch
- [X] I have searched [open](https://github.com/MonoGame/MonoGame/issues) and [closed](https://github.com/MonoGam…