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Scenes generated by --sub-scene-area create overlapping bounding boxes that cause duplicate areas that use fewer points to reconstruct when densified and meshed.
Does the current --sub-scene-area g…
ghost updated
2 years ago
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### Describe the feature
With Carpenter's Blocks I used to make door frames this way by placing vertical stairs at sides, horizontal stairs atop and top corners of doors had stairs connect both horiz…
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Hi There. Firstly I'd like to say that this is a nifty project;
I am currently trying to build a little game which uses this library to create the game world. However I have run into an issue where…
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Hi,
Thanks for providing this code. I have a question regarding calculation of warping. Is it any straight way to use matched points which are the outcome of c2m() to calculate some Homography matr…
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Small moves (specifically moves w/extrusion) should be merged in to neighbors, or removed entirely if no neighbors exist.
The parameters (filter/min length, max error/deviation) should be configurabl…
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I'm trying to do cross-modal training between lidar and camera with this dataset. Therefore I project the labeled accumulated point clouds to the images and cut out the points that are out of the fov …
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While working on #85 to handle crashing micro simulations, it came up that if a simulation crashes during the first iteration it is difficult to replace that simulation. It cannot be replaced with pre…
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@aaronszasz I just found that when some specific `J` is given, DMRG falls into a strange vibrating situation with all the time altering `E` and `S` which seem to never converge:
- the energy is rel…
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Hi, I was just wondering if it would be possible to create a buffer around a point. How would you implement this with this library? This would be the equivalent of ST_Buffer
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**### Title: Model Evaluation and Comparison for Loan Prediction**
**Description:**
This issue pertains to the implementation and evaluation of various machine learning models for predicting loa…