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Add support for high DPI display scaling.
What this means.
- rendering resolution and render target size are no longer the same as the display/presentation size.
- the display window can be sc…
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I want to use raw image observations, so I am trying to call the _read_pixels_as_in_window(self) in mjviewer.py. However, getting this error:
```
LD_PRELOAD=/usr/lib/x86_64-linux-gnu/libGLEW.so:/u…
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seen in dcc8c65eb3d1d43decb52d276b7f29390ea67c9d
test: impeller_Play_AiksTest_FilledEllipsesRenderCorrectly
## metal
![impeller_Play_AiksTest_FilledEllipsesRenderCorrectly_Metal](https://github.c…
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**Is your feature request related to a problem? Please describe.**
We have an application based on CEF that uses accelerated offscreen rendering to combine a CEF rendered GUI with 3D views of the app…
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**Describe the bug**
When I run training on multi-gpus and run the following part of the code, I hope to perform rendering on GPU 3 so I set device_id = 3. But GPU utilization message shows that the …
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Hello
Thank you for contributing to this amazing project. Does wry support render to texture? I mean something like offscreen rendering?
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raceback (most recent call last):
File "src/run/predict.py", line 22, in
from src.visualize.render_mesh import render_uvm #render_face_orthographic,
File "/workspace/SADRNet/./src/visuali…
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Pyrender version : 0.1.45
Python version (python virtual environment) : 3.8.3
I get the below error on executing "python render.py" from path 'tool/MANO_render':
Traceback (most recent call la…
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I'm trying to get normals data after scene has been rendered using flags with `RenderFlags.FACE_NORMALS`.
My naive code example looks like
```
r = pyrender.OffscreenRenderer(offscreen_width, offs…
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I'm having some troubles while using Ultralight for a Project which will render completely offscreen.
First of all:
```cpp
renderer->CreateView(1920,1080,true);
// do some other stuff
renderer-…