Open 3dmedium opened 4 years ago
OpenGL has had some black screen issues recently. Updating graphics drivers has solved the issue for some, so probably a good first step.
i had black pixels when trying to render google.com
, i changed to https://google.com
and everything is work
I'm having some troubles while using Ultralight for a Project which will render completely offscreen.
First of all:
so the created Bitmap is 52 Pixels bigger in each dimension than expected
When running my application as service or from ssh shell i get a exception and have to set
export DISPLAY=:0
. I think this is due to OpenGL. Is it possible to run Ultralight completely offscreen?At the Moment i also get only Black Pixels while rendering to Bitmap. Is there any example Code to run Offscreen. I really like the simplicity of the Quick Start.
As for now my code is somethin like
I really like the simplicity of this Library. But some additional Documentation / Quick Start for API usage would be perfect.