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On behalf of the Aerosol and Chemistry Model Intercomparison Project for CMIP7, I would like to propose standard names for a number of variables for which no standard name currently exists. These are …
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the `for_all_neighbors` function has bug in particle_system.py.
the loop:` for p_j in range(self.grid_particles_num[ti.max(0, grid_index-1)], self.grid_particles_num[grid_index]):`
does not works pr…
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### Check against existing requests
- [X] I have checked existing feature requests, and my idea is different
### Describe the context
The particle system at the moment creates a bunch of animations…
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NOTE: Your issue may already be reported! Please search on the [issue tracker](../) before creating one.
**Describe what help do you need**
Hello, I want to use particle systems in this asset(http…
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While thinking about how to modify the particle system to better support star-particle creation, I had some thoughts on how we could potentially improve the particle system in general.
These are mo…
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### What happened?
I am not able to exclude particle system from scene.sampleHeight.
### Reproduction steps
1. Get scene.sampleHeight(carto) before including particle system.
2. Add particle syste…
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### Bug Description
The `HashGrid` does not correctly traverse cells through the periodic boundary condition. It does for particles close to the right edge - but not for particles in the vicinity of …
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Hello,
I am trying to simulate a 3-dimensional magnetic disk (dot and or anti-dot type structure) lattice structure using Ubermag. I am mainly interested in stray field distribution. If it is a singl…
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### For?
S&Box
### What can't you do?
Trying to recreate a sword trail effect with the new particle system doesn't currently seem possible.
Example: https://cdn.discordapp.com/attachments/615548…
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The particles are flickering and calling the setParticles function freezes the scene, I get 2 - 10 FPS on cpp and 10-15 on HTML5 with 20.000 particles where I get 60FPS with the original BJS.