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Hello,
This is the first time i am trying this plugin and there are not a lot of examples around especially game related ones and the documentation is not that clear either so i am having some prob…
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First of all, thanks for the library! Really important for optimization so thanks for putting this together and maintaining.
I started setting this up last night following the code snippet in the …
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I tried the code in the live example and it shows properly but clicking anywhere throws this error
![image](https://user-images.githubusercontent.com/45867572/189110804-3aa27a84-4996-4916-be18-700530…
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I want to change the view when I reach the set scale. I try to remove the viewport from the Pixi children and then run the destroy method. I received an error.
![image](https://github.com/davidfig/…
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Hi,
Thanks for a great tool. I'm building a "whiteboard" app where I'm coming from Konva.
I love the out-of-the-box options that viewport comes with, but I find myself unable to find a way to d…
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Hi, thanks for creating this library, it's awesome.
I encountered an issue is that my coordinate system is based on `container`, so the structure will be like
![image](https://user-images.githubuser…
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I need to round x, y, worldScreenWidth and worldScreenHeight value on drag and wheel. Are there any opportunities to perform it?
Currently on zoom end or drag end I get something like this : {
hei…
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Original message from Shukant:
Here’s how I kind of mixed the two things:
+ instead of keeping the viewport contents in “viewport.children”, place the children in “viewport.content.children”. H…
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There seems to be some major changes, including `events`/`interaction` and `divWheel`, and so far I haven't been able to figure out how to make it work with `@pixi/react`.
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Hello, I have Pixi Viewport on my project and I add a container with some sprites to it. I have dragging functionality on my sprites with 'mousemove' and 'touchmove', which works fine but when I add t…