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Steps to Reproduce:
1. Call this API: https://pokeapi.co/api/v2/pokemon/pikachu-cosplay
2. Check the string stored in sprites.other.official-artwork.front_default
3. Verify that it's this picture…
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Hi I have switched from css-sprite as recommended. I had a grunt task working fine with css-sprite for some time. Since switching I am seeing different behaviour and it not seeming to work as config…
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In PowerShell on Windows 8, follow these steps to reproduce:
1. Create a new test-folder, for example `C:\compass-test`
2. In PowerShell create compass-project here with `compass create`
3. Create a s…
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Would it be possible to composite character sprites out of components such as `base.png, clothes.png, expression.png` as in Ren'Py?
```renpy
image eileen composite = Composite(
(300, 600),
…
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Hello, for several months, I have tried many things to host my own map layers. So, I decided to test Martin. I can now host my mbtiles and also SVGs via Martin using Docker. However, when I use large …
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MenuItemSprite works properly (sorry, coffeescript code):
``` coffeescript
images = ['#a.png','#b.png','#c.png']
sprites = (new cc.Sprite img for img in images)
button = new cc.MenuItemSprite sprites…
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Not sure if this is a config issue on my part, but it seems Sprity only generates relative paths.
i would like background-image: : url('/images/images/sprites/my-sprite.png')
but Sprity generates bac…
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I have found a bug while trying to create a sprite.
Images:
![a1](https://cloud.githubusercontent.com/assets/1036275/3824739/f3d2165c-1d4b-11e4-95a1-5549a9ccaef4.png)
![a2](https://cloud.githubuserco…
Jarco updated
10 years ago
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Instead of cutting each sprite from the large one, we save all sprites under content_path, namely "/content_path/sprites/xx.png".
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**Based on the retro theme source the selection of sprites, images and audio.**
- [x] Player sprite
- [x] Multiple enemy sprites
- [x] Tile-set environment png file
- [x] Gameplay sound effects (shoo…